Ir directamente a la navegación principal Ir directamente a la búsqueda Ir directamente al contenido principal

Moody Learners-Explaining Competitive Behaviour of Reinforcement Learning Agents

  • Italian Institute of Technology (IIT)

Producción científica: Capítulo del libro/informe/acta de congresoContribución a la conferenciarevisión exhaustiva

12 Citas (Scopus)

Resumen

Designing the decision-making processes of artificial agents that are involved in competitive interactions is a challenging task. In a competitive scenario, the agent does not only have a dynamic environment but also is directly affected by the opponents' actions. Observing the Q-values of the agent is usually a way of explaining its behavior, however, it does not show the temporal-relation between the selected actions. We address this problem by proposing the Moody framework that creates an intrinsic representation for each agent based on the Pleasure/Arousal model. We evaluate our model by performing a series of experiments using the competitive multiplayer Chef's Hat card game and discuss how by observing the intrinsic state generated by our model allows us to obtain a holistic representation of the competitive dynamics within the game.

Idioma originalInglés
Título de la publicación alojadaICDL-EpiRob 2020 - 10th IEEE International Conference on Development and Learning and Epigenetic Robotics
EditorialInstitute of Electrical and Electronics Engineers Inc.
ISBN (versión digital)9781728173061
DOI
EstadoPublicada - 26 oct. 2020

Serie de la publicación

NombreICDL-EpiRob 2020 - 10th IEEE International Conference on Development and Learning and Epigenetic Robotics

Huella

Profundice en los temas de investigación de 'Moody Learners-Explaining Competitive Behaviour of Reinforcement Learning Agents'. En conjunto forman una huella única.

Citar esto